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Thundaboom

11 Game Reviews w/ Response

All 43 Reviews

The animation in this cartoon is just extremely professional. I felt like I was watching a classic 90s cartoon, and the movement was just perfect.

I'll be honest here and say my incentive to play through the game was just watch through the animations. You guys really are a great team for animation and games.

Game wise, I had one itch I felt like I had to express with the game. I found the idea of you not "dying" or no life system in the game very dubious. If the engineer just keeps on repairing your ship, where's the overall challenge or satisfaction when you defeat the game? A life system would have been nice.

EldritchAbomination responds:

Justizzle (Developer) says -

Spoilers!
Ace is alive at the end of the game. Why would he die during any of the levels? ;) The challenege is keeping your guys alive.

I have to disagree with JordanD here.

Why would someone who made a gay series called 'Spirit Science' ever possibly do this? :/

AethosGames responds:

Well, he did the art, so he had some part in it. You must be mistaken sir.

Hilarious movie

It has a lot of dick jokes too, my kind of humor. Fuck though, your line art should be more than 0 smoothness though. Just saying.

Also, how did you storyboard this? Do you do inbetweens as well?

Overall, plotline was pretty okay. 10/10. I would give it a 9/10 but then I saw the star trek reference when you fucked up the lassy at the end of n***a.

FrozenFire responds:

This kid has aspergers.

I was always a pyroscape fan

when I was just a wee boy, I was playing 'Pyroscape 00.0004' It was the best game THERE WAS

MonoFlauta responds:

Awesome, awesome, awesome

I still loved it :p

It's really all my fault i wasn't able to get this done, but I'm really glad you managed to squeeze that thing out.

Try better with the collision testing however. It's kind of "slippery" even out of the ice.

also I bet djnet is just mad temporarily he'll cool off

cheers sonny

J-qb responds:

yeah, its not like I hold it agains you, just that I thought I`d just do it myself.
thanks!

Game with potential.

I was easily able to figure out what you press for the picking up tool. A good way of making that not happen would make it so the Key.isDown action is not activated until that certain level.

The game has a pretty good idea, respawning always has a great deal to mess with.

However in the one when you have to press up to launch the respawn object, it took me 20 tries to then try to jump and then throw, which you could have included on there.

Nice game though. I liked the idea.

JonBro responds:

The thing about not picking up stuff until Level 6 is that you have to be able to pick up the respawn point to get the coin in Level 3, plus it would seem cheap to try picking up an object and have it not work then but still work later. But I do see what you mean.

Sorry for the jump-and-throw mechanism. It feels natural to me, but I guess not so much to others.

Thanks for your insight!

Great!

I have to say, I was confused myself.

Maybe make more?

pikapower64 responds:

Thanks for the input :)

Great tips!

Its good to see a game news-related.

Your school closed down?

l33tSt0rmy responds:

Yeah, we're closed all next week, and we don't even have to make it up!

Go home.

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